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Because health-bars are too mainstream

Early beta-tests showed that players need some feedback about how much damage they do and how much hit point monsters have. Health-bars are the answer, but for some reason I dislike them - so we have...

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Skills, part one.

A short overview of all the 'active' skills (or 'actions') available to all the characters in the game. Part two will be about 'passive skills' and character creation, so stay tuned. A short overview...

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ModDB & IndieDB Weekly Recap Video

This week in Mod and Indie news Le Royaume des Ombres gets a new update, Dead Cry goes into open beta, Nali Weapons 3 gets a final release, the indie game Lift gets an update, Avolition gets released,...

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